For a metric buttload of Cataclysm info to come in.
I’m particularly happy with the Aimed Shot changes, just because I missed when Aimed Shot actually required your character to take time to aim, for a huge damage boost. This is a killer shot, and if you can get one off in PvP, it will HURT
I logged on last night to take a look at Ruby Sanctum and fell into a shitty pug, which seems to be my lot. My interest in the game is really waning, but has piqued again with cataclysm information.
I miss the old guild days. I miss having enough people online to fill a raid, and the people that used to raid with us.
Maybe I’m outgrowing the game, or maybe I need to get into PvP and actually get good at it. I figure I won’t be burned out on it as much when Cata comes out, so for now I will try to see Ruby Sanctum, try to kill the Lich King, and bide my time until the Cataclysm happens. I’ve let this blog suffer too, because if I can’t be motivated to play, how the heck am I going to be motivated to write about it? Again, Cataclysm will change that I think, especially if I can swing a beta invite. As a Mac user and a blogger, I hope that the combination of those two things will help me gain an invite.
In other news, I have moved to the DC Area and started my new job. In fact, I’m very near two guildies with whom I’ve become very close with. Me and my wife are super excited to meet them in person.
SV looks to be very interesting so far… it’s got a talent that adds a 30 percent instant damage component to the sting, and a periodic crit buff.
Aspect of the Fox seemed AWESOME when I first read about it… but Frostheim pointed out that those of us who are GOOD can shoot while moving anyways with stutter-stepping. So focus regen is improved, and autoshot on the move is made possible, but you lose the Hawk damage bonus.
A lot to think about. I look forward to more information coming in.